﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace The_Square_Saga.Levels.Editor
{
    class LevelConfig
    {
        /// <summary>
        /// The window width
        /// </summary>
        public const int GAME_WIDTH = 800;
        /// <summary>
        /// the window height
        /// </summary>
        public const int GAME_HEIGHT = 576;

        /// <summary>
        /// the tile size
        /// </summary>
        public const int TILE_SIZE = 32;

        /// <summary>
        /// the amount of cols
        /// </summary>
        public const int COLS = 50;

        /// <summary>
        /// the amount of rows
        /// </summary>
        public const int ROWS = 18;
    }
}
